Doom for tvOS Running!

As I mentioned in my previous post, while a couple of people have got Doom running on tvOS, they either have not released source code, or did not have it running on more recent SDK’s and buildable in Xcode 8.  I haven’t seen anyone implement game controller support either. I’ve managed to get it running with … 

 

Porting Doom to Apple TV

On Memorial Day weekend I had some time and was loading up some of my favorite Commodore 64 games via emulation.   I started thinking about Doom and wondering why it was not on Apple TV. I did some researching and saw that a couple of Facebook developers got it running on Apple TV, but … 

 

Another Personalized Storybook

A few years ago, I developed a storybook engine for iOS devices that supports animated, personalized storybooks for the iPad and iPhone.  It is a universal application that runs on all devices and takes advantage of what each device offers. It supports: Recording your own voice reading the book on each page Personalizing the book with … 

 

MAME, the iPad and iCade

My latest coding project involves Mame, specifically iMame4All.  iMame4all is an emulator for iOS devices that lets you run ROMs from old arcade machines.  Emulators like this are pretty common place.  I’ve been running several on my Mac and iPad for a while including the Commodore 64.  What has reinvigorated my interest is my latest … 

 

Children’s Personalized Storybook

I have developed a storybook engine for iOS devices that supports animated, personalized storybooks for the iPad and iPhone. It is a universal application that runs on all devices and takes advantage of what each device offers. It supports: Recording your own voice reading the book on each page Personalizing the book with the child’s name …