Überläufer Update

Work on the game has been going very well. 80% of the game mechanics are in place and I also have completely migrated to Unity’s new input system and action based XR toolkit. I also have enabled OpenXR, but it is still in preview and has some work that needs to be done for sure….

Announcing: Überläufer

One of my favorite games in high school was the original Castle Wolfenstein games by Silas Warner and Muse software.  Several months ago, I decided to create a Virtual Reality game that was a love letter of sorts to those games which I replayed for many, many hours.  In short, Überläufer is a VR rogue-like…

KLIC Photo 6DOF Oculus Quest VR Project

This is a public version of this post.  If you are a Taylor employee, contact me for the link to the internal private version of this post with strategic commentary. This summer I decided to work on a Virtual Reality 6DOF (six degrees of freedom) proof-of-concept.  This POC took between 30-40 hours, an hour or…